Players

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In Ad Manager, users can identify their digital inventory. This inventory is located under a Site as "Players". Each Player in Ad Manager links to a Player/Output combination in [Scala] Content Manager.

Contents

Attachments

The Attachments Page is where documents can be stored for the Face. You can create a document library showing different files or documents, of any file type (TXT, DOC, XLS, PDF), with each Face. TAB audits and Inactivity work orders are a couple of examples of what can be saved here.


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The functions available through the buttons immediately above the Attachments pane are:

New add button.JPG- Add a new item for this Player. A window will appear where you can select the desired file.

New delete button.JPG- Delete an item for this Player. Highlight the item, and click the Delete button.

New properties button.JPG- Open the document or File item. Highlight the item and click the properties button.

New save button.JPG- Save the item to you computer or network drives. Highlight the item, and click on the Save As button.

For additional information on the buttons that appear at the top of the window, click here. For information on the menu items that appear under the Tools menu, click here.

Categories

The Categories Page maintains a listing of all items that have been specified as positive conditions or restrictions at a Player. Site conditions and restrictions are inherited by each Player and are shown in this window.

Items in the Conditions box on the left side of the screen are considered to be positive attributes for this Player. Items in the Restrictions box on the right side of the screen are considered to be negative attributes.

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The functions available through the buttons immediately above the Categories pane are:

New add button.JPG- Add a new Condition or Restriction to the Player. If you are adding a new condition (positive attribute), select the New add button.JPG above the left box. If you are adding a restriction (negative attribute), select the New add button.JPG above the right box.

New delete button.JPG- Delete the highlighted Condition or Restriction from the Player. If you are removing a condition (positive attribute), select the New delete button.JPG above the left box. If you are removing a restriction (negative attribute), select the New delete button.JPG above the right box.

For additional information on the buttons that appear at the top of the window, click here. For information on the menu items that appear under the Tools menu, click here.

If the word "Yes" appears in either Inherited column, this indicates that the condition or restriction has been set at the Site level, and it applies to all Players at the Site. You cannot add or Delete Site Conditions or Restrictions from the Player.

Classification

The Classification Page provides you with the ability of assigning specific characteristics to a PLayer. These Face classifications can be used when scheduling Players to Contracts by specifying the target classification.

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The functions available through the buttons immediately above the Classification pane are:

New properties button.JPG- The properties button allows you to select a classification value for the classification item currently highlighted.

For additional information on the buttons that appear at the top of the window, click here. For information on the menu items that appear under the Tools menu, click here.

The pane in the bottom portion of the screen shows each of the classification categories that you have set up (for information on adding Classification Categories, see Custom Classifications).

To enter a value, double click on the classification you wish to specify a value for, and select it from the list. If the value you wish to select is not on the list, you must add it from the Classifications Table (for information on adding Classification Values, see Custom Classifications).

Day Parts

The Day Parts page provides a listing of all Day Parts that have been created when defining the Slot Structure. You cannot add, edit or remove Day Parts from this screen. If you wish to change Day Parts, this must be done by creating a new Slot Structure and applying it to the Player.

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The Day Parts screen shows the details of all Day Parts that have been assigned to a Player. It will show when they were active, the Frame they are scheduled for, the Name of the Day Part, the maximum loop length for this Day Part, the duration that this Day Part covers over the course of the day, and the frequency of plays that can be expected for a campaign scheduled to this Day Part.

Details

The Details page shows the basic information about the Player.

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For information on the buttons that appear at the top of the window, click here. For information on the menu items that appear under the Tools menu, click here.

Fill in the appropriate information for each field. Select the appropriate item from any of the drop down lists (in the New dropdown button.JPG boxes) or type in the information if it is not present.

Fields

Name: This is the name of the Player as it appears in Scala Content Manager. This name must match in order for data to be transferred between the two systems.

Output: This is the output number of the Player as it appears in Scala Content Manager. This name must match in order for data to be transferred between the two systems.

Description: This is where you can enter the name of the player as you may wish to refer to it.

Area: This is where you specify the predetermined geographic area where this Face is located.

Screens: This is the number of screens that are controlled by the Player/Output.

Exceptions

This page shows any issues that may have occurred at the Player. This list can be manually populated so you can have a history of any issues.

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New add button.JPG- Add a new exception for this Player. A window will appear where you can enter the information about the issue that occurred.

New delete button.JPG- Delete an exception for this Player. Highlight the item, and click the Delete button.

New properties button.JPG- Open the document or File item. Highlight the item and click the properties button.

Inactivity

The Inactivity Page maintains a history of all dates that a Site or Face has been/will be inactive.

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The functions available through the buttons immediately above the Inactivity pane are:

New add button.JPG- To add an inactivity, click the New button. When selected, a screen will appear asking for the reason for the inactivity, the date range the PLayer will be inactive, and any other notes you wish to maintain about this inactive time frame.

New delete button.JPG- To delete an inactivity period from the list, highlight it and click on the Delete button. You cannot delete a Site Inactivity from the Player.

New properties button.JPG- To modify an inactivity period, highlight it and click the Properties button. Make the appropriate changes to the dates or notes, and click the Save (New save button.JPG) button.

For additional information on the buttons that appear at the top of the window, click here. For information on the menu items that appear under the Tools menu, click here.

Inactivity items with a "Yes" in the Site column indicate they are Site inactivities and affect all Players at the Site.

The Filter check box allows you to filter the listing of Inactivity periods to show only those that meet a certain criteria. When selected, a filter screen will appear, allowing you to choose to see inactivity periods with particular start dates, end dates, durations, etc. When a filter is active, a check mark will appear in the filter box. To clear the filter and see all records, click on Filter, then the Clear button on the Filter screen, followed by the OK button.

Indoor Maps

The Indoor Maps page allows you to specify the location of the Player on maps used to display the location of indoor or place based media. You cannot import a new map from the Indoor Map page, only select an existing map to position the Player on. If you wish to import a new map, this must be done from the Places database.

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New add button.JPG- To add an Indoor Map, click the New button. When selected, a screen will appear asking for the Place to load the map from. Select your filter criteria, click OK, select the map you have loaded and click OK again.

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When you have the map of the Place displayed, you can identify the position of the Player by clicking on the Set Coordinates icon (Need image). You can move the cursor to the desired location on the map and click. The player location will be marked with a "[" icon. This icon can be rotated counterclockwise by entering the amount you wish to rotate it in the Angle (Degrees) box. Once you have positioned your Player, click the Save and Close icon.

New delete button.JPG- To delete an Indoor Map from the list, highlight it and click on the Delete button.

New properties button.JPG- To modify an Indoor Map, highlight it and click the Properties button. Make the appropriate changes and click the Save (New save button.JPG) button.

Line of Sight

Ad Manager allows users to establish line of sight relationships between PLayers. Any scheduling done to any Players that have a line of sight relationship will automatically be checked to ensure there are no advertiser or category conflicts.

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The functions available through the buttons immediately above the Line Of Sight pane are:

New add button.JPG- If you wish to add a new line of sight relationship between the current Player and another, click the New button. Ad Manager will prompt you for the Player details, or you can click the More button to filter for the desired Player. Ad Manager automatically enters the inverse relationship between the two Players.

New delete button.JPG- If you wish to delete a line of sight relationship, highlight the affected Player in the pane and click the Delete button. Ad Manager automatically deletes the inverse relationship between the two Players.

New properties button.JPG- If you wish to view information related to the Player that is in line of sight, highlight it and click the Properties button. Ad Manager will display the information for this Player.

For additional information on the buttons that appear at the top of the window, click here. For information on the menu items that appear under the Tools menu, click here.

The Filter check box allows you to filter the listing of Players to show only those that meet a certain criteria. When selected, a filter screen will appear, allowing you to choose to see Players related to a particular market, area, facing a particular way, etc. When a filter is active, a check mark will appear in the filter box. To clear the filter and see all records, click on Filter, then the Clear button on the Filter screen, followed by the OK button.

Map

The Player Map Page provides you with the ability to view the Player on a map and to edit the latitude and longitude information for the Player (this allows you to position a Player on a Site in a different position than the other Players associated with it) directly on the map.

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Tool buttons specific to the PLayer Map Page:

New zoom in.JPG- By placing the Zoom In tool over the map, you can click to see the map zoomed in twice as close as before, centered where you clicked. If you hold your left mouse button down and drag the mouse, you will see a box being drawn on the map. When you release the left mouse button, Ad Manager will zoom into the specified area.

New zoom out button.JPG- By placing the Zoom Out tool over the map, you can click to see the map zoomed out twice as much as before, centered where you clicked. If you hold your left mouse button down and drag the mouse, you will see a box being drawn on the map. When you release the left mouse button, Ad Manager will shrink the map to the size specified by the box.

New pan button.JPG- The Pan tool allows you to move the map to see different areas not visible on the screen. To use the Pan tool, put your mouse over the map, hold down the left mouse button and drag the mouse. The map will move with the Pan tool; when you release the mouse button, Ad Manager will draw the new area of the map.

New label map button.JPG- The Label Map Feature allows you to click on an item on the map, and have Ad Manager automatically label it for you.

New set lat long button.JPG- The Set the Latitude/Longitude of the Player tool allows you to geocode your Site quickly, easily and accurately. Using the other tools, find the correct location of this Plauer on your map, select this tool and click on the appropriate spot. Ad Manager will automatically update the latitude and longitude of this Player, and place a symbol there, indicating this is where the Player is.

New centre button.JPG- The Center the Map on this Site tool allows you to reposition the map with this Player centered.

For additional information on the buttons that appear at the top of the window, click here. For information on the menu items that appear under the Tools menu, click here.

Fields

Center - This displays the latitude and longitude co-ordinates at the center of the map currently visible.

Latitude - The latitude is how many degrees north (positive value) or south (negative value) of the equator the Player is.

Longitude - The longitude is how many degrees east (negative value) or west (positive value) of the Prime Meridian the Player is.

Zoom Distance - The zoom distance is the distance (in miles) across the width of the map.

Notes

The Notes Page allows you to store general notes about the Player.

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For information on the buttons that appear at the top of the window, click here. For information on the menu items that appear under the Tools menu, click here.

If you wish to enter a general note for the Player, click in the Notes pane and type the appropriate information. You must click the Save (New save button.JPG) button to save your changes.

Player Slots

The Player Slots page provides a listing of all saleable advertising opportunities that have been created when defining the Slot Structure. Player Slots are single Day Parts, Day Parts that have been combined so they can be sold as a unit, or they can be Triggers. A Player Slot is what your company sells, and what is ultimately scheduled on a Subcontract. You cannot add, edit or remove Player Slots from this screen. If you wish to change Player Slots, this must be done by creating a new Slot Structure and applying it to the Player.

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The Player Slots screen shows the details of all Player Slots that have been assigned to a Player. It will show when they were active, the Frame they are scheduled for, the Name of the Player Slot, the maximum loop length for this Player Slot, the duration that this Player Slot covers over the course of the day, and the frequency of plays that can be expected for a campaign scheduled to this Player Slot.

When double clicking on a Player Slot, you will see more detail related to this particular Player Slot.

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New add button.JPG- Add a new Rate Card for this Player Slot. A window will appear where you can enter the desired Player Slot Rate Card information.

New delete button.JPG- Delete Rate Card for this Player Slot. Highlight the item, and click the Delete button.

New properties button.JPG- Open the Rate Card. Highlight the item and click the properties button.


Adding Rates

When viewing a Player Slot, you can assign rates to the Player Slot (note that you can assign the same rate to multiple slots by highlighting a list of Player Slots, right clicking and choosing Update and selecting the desired Rate Schedule). To do this, you would go to the Rate Cards tab and click the New button.

For more information on adding a Rate Card to a Player Slot, see Rate Cards (digital)

Playlists

The Playlists page shows you a listing of all Playlists that are to be send to Scala Content Manager. Each Playlist contains all campaigns that will play as part of a loop for the date range specified. Every time a new campaign is scheduled to a Player, Ad Manager modifies all affected Playlists automatically.

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The listing of Playlists shows information about when a Playlist will start playing, when it will stop playing and the Frame and Day Part affected. The list will also display the number of items that are scheduled to play in the loop, as well as the amount of time the loop will take to play once.

To view a Playlist, double click on the desired item.

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The Playlist screen allows you to see the items that are to play for the selected time frame, as allows you to determine the order of play.

Fields

Loop Structure: The user can assign a Loop Structure to a Playlist. Doing so will allow you to have items play in a specific order, based on the Loop Segment assigned to each item on a Subcontract. To apply a loop structure, go to the Tools menu and click "Apply Loop Structure".

Auto-shuffle: This feature allows you to randomize the Playlist each time through the loop.

Sequence approved: This allows the user to mark that the Playlist has been reviewed and put into the desired order. If a new item is scheduled to the Playlist, the Sequence approved is removed so the user knows they need to review the Playlist again.

Entries: The Entries window shows the order that items in the Playlist will play. If there are items that are in conflict with items immediately adjacent to them, a red flag (Need image) will appear. This indicates that the items should be separated.

New properties button.JPG- After you have highlighted a Playlist item, you can see more information about it by clicking the properties button, or by double clicking the Playlist item. Ad Manager allows you to view the details of the Playlist item.

New move up button.JPG- The Move Up button allows you to move the highlighted Playlist item up in the order of Playlist items.

New move down button.JPG- The Move Down button allows you to move the highlighted Playlist item down in the order of Playlist items.

Adjacency constraints: When an item is highlighted in the Entries window, any items that are in the Playlist that will generate an Adjacency constraint will be listed. If you wish for Ad Manager to change the order of items to remove the conflict on your behalf, go to the Tools menu and select "Re-shuffle".

Reservations

The Reservations page shows a listing of all Subcontract Reservations that have been scheduled to Player Slots on this Player.

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New delete button.JPG- If you wish to delete an unpublished Reservation, highlight the Reservation in the pane and click the Delete button.

New properties button.JPG- If you wish to view information related to the Reservation, highlight it and click the Properties button. Ad Manager will display the information for this Reservation.


Slot Structure Assignments

The Slot Structure Assignments page displays a list of all Slot Structures that have been applied to this Player. Each Slot Structure will define the Day Parts, Triggers and Player Slots for this Player.

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New add button.JPG- To assign a Slot Structure to the Player, click the New button. When selected, a screen will appear asking for the date this Slot Structure takes effect for this Player, and the Slot Structure to use.

New delete button.JPG- To delete a Slot Structure Assignment that has not had any scheduling done for this Player, highlight it and click on the Delete button.

New properties button.JPG- To modify a Slot Structure Assignment for a Slot Structure that has not had any scheduling done for this Player, highlight it and click the Properties button. Make the appropriate changes to the dates or notes, and click the Save (New save button.JPG) button.

Triggers

The Triggers page provides a listing of all Triggers that have been created when defining the Slot Structure. You cannot add, edit or remove Triggers from this screen. If you wish to change Triggers, this must be done by creating a new Slot Structure and applying it to the Player.

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The Triggers screen shows the details of all Triggers that have been assigned to a Player. It will show when they were active, the Frame they are scheduled for, the Name of the Trigger, the maximum loop length for this Trigger, the duration that this Trigger covers over the course of the day, and the frequency of plays that can be expected for a campaign scheduled to this Trigger.


User Fields

Ad Manager allows users to create their own fields to store information for use throughout the program. These User fields can be filtered on when doing a find.

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The functions available through the buttons immediately above the User Fields pane are:

New add button.JPG- The New button allows you to create a new User field. When a User field is created, Ad Manager creates it for every Player.

New delete button.JPG- The Delete button allows you to delete the highlighted User field. When a user field is deleted, it is deleted from every Player.

New properties button.JPG- Clicking the Properties button will allow you to change the name of the highlighted User field. When the name of a user field is changed, it is changed for every Player.

For additional information on the buttons that appear at the top of the window, click here. For information on the menu items that appear under the Tools menu, click here.

To change the value assigned to a user field, double click the User field to edit, and type in the new value in. Press the Enter key on your keyboard to save your change. Every user field does not need to be filled in for a Player, only those items that relate to this Player.